• Rooki@lemmy.world
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    5 days ago

    A brainrot game with ingame purchases won against megacorps, because they didnt allow the brainrot to have their own brainrot in-game purhases.

    • dhork@lemmy.world
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      5 days ago

      It was never about the games. It’s about who can be the gatekeeper between the game devs and billions of people on the planet. That gatekeeping gig is a genuine racket: they charge 15% to 30% just for the privilege of distributing an app and hosting a bunch of servers for download. Yeah, there’s a lot to that, but is it really worth 30% of the top line? Not even the Credit Card companies, famous for screwing over small merchants, charge that much to process payments.

  • kowcop@aussie.zone
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    5 days ago

    Fortnite has certainly showed them! They won in Australia, and their game that hardly anyone plays anymore is should be the shackles in 5 more years or so. Edit: my daughter reckons people still play it